#include<bits/stdc++.h>
using namespace std;
void kaishi(){
printf("抵制不良游戏,");
_sleep(1000);
printf("拒绝盗版游戏。 ");
_sleep(1000);
printf("注意自我保护,");
_sleep(1000);
printf("谨防受骗上当。 ");
_sleep(1000);
printf("适度游戏益脑,");
_sleep(1000);
printf("沉迷游戏伤身。 ");
_sleep(1000);
printf("合理安排时间,");
_sleep(1000);
printf("享受健康生活。");
}
void move(){
int dx = 0, dy = 0;
if(dir == 'u') dy = -1;
else if(dir == 'd') dy = 1;
else if(dir == 'l') dx = -1;
else if(dir == 'r') dx = 1;
setPos(snakes[len-1].x*2,snakes[len-1].y);
printf(" ");
for(int i=len-1;i>=1;i--){
snakes[i].x = snakes[i-1].x;
snakes[i].y = snakes[i-1].y;
}
snakes[0].x = snakes[0].x + dx;
snakes[0].y = snakes[0].y + dy;
}
void keyDown(){
char key;
while(kbhit()) key = _getch();
switch(key){
case 'W':
case 'w':
case 72:
if(dir != 'd') dir = 'u';
break;
case 'S':
case 's':
case 80:
if(dir != 'u') dir = 'd';
break;
case 'A':
case 'a':
case 75:
if(dir != 'r') dir = 'l';
break;
case 'D':
case 'd':
case 77:
if(dir != 'l') dir = 'r';
break;
case 'E':
case 'e':
FPS -= 20;
break;
case 'Q':
case 'q':
FPS += 20;
break;
}
}
int main(){
kaishi();
return 0;
}