import pygame as pg from random import randint import sys import time
pg.init()
game_window = pg.display.set_mode((600, 500)) pg.display.set_caption("接球游戏")
score = 0 font = pg.font.Font(None, 60) window_color = (0, 0, 0) ball_color = (0, 255, 0) rect_color = (255, 0, 0)
move_x = 1 move_y = 1 ball_x = randint(20, 580) ball_y = randint(20, 480) points = 1 count = 0
while True: game_window.fill(window_color)
for event in pg.event.get():
if event.type == pg.QUIT:
pg.quit()
sys.exit()
mouse_x, mouse_y = pg.mouse.get_pos()
pg.draw.circle(game_window, ball_color, (ball_x, ball_y), 20)
pg.draw.rect(game_window, rect_color, (mouse_x - 50, 490, 100, 10))
ball_x += move_x
ball_y += move_y
my_score = font.render(str(score), False, (255, 255, 0))
game_window.blit(my_score, (500, 30))
if ball_y <= 20 or ball_x >= 580 or ball_x <= 20:
move_y = -move_y
if ball_x > mouse_x - 50 and ball_x < mouse_x + 50 and ball_y >= 470:
move_y = -move_y
score += points
count += 1
if count == 5:
count = 0
points += 1
if move_x > 0:
move_x += 1
else:
move_x -= 1
if move_y > 0:
move_y += 1
else:
move_y -= 1
if ball_y > 490 and (ball_x < mouse_x - 50 or ball_x > mouse_x + 50):
ball_x = randint(20, 580)
ball_y = randint(20, 480)
move_x = 1
move_y = 1
score = 0
pg.display.update()
time.sleep(0.005)
共 1 条回复
pygame 这个库需要安装 pip install pygame 运行这个命令